Roadtrip Hell

Get your team to the crash site first or win on salvage.

Get on the list for mint. Roadtrip Hell is an epoch-based junker race on Avalanche. Build your team, lock it in for the season, aim for the crash site or salvage glory, and check in around epoch close. No 24/7 grind.

How it works

How Roadtrip Hell works

1

Build your team

Lock in a Driver, Vehicle, and any Co-pilots for the season. Their stats shape speed, reliability, repair odds, and loot outcomes.

2

Choose your drive mode

Before the epoch closes, pick Push, Steady, or Safe. Push trades more speed for more breakdown risk. Safe lowers risk but slows you down.

PushSteadySafe
3

Resolve, repair, survive

When the epoch resolves, you can gain distance, scrap, Rare Parts, or Repair Kits. Breakdowns, repairs, and wear also apply. Repairs can fail, and if you break down and do not repair, that vehicle is out for the season.

Team & items

Build your team

Driver

Drivers

Drivers bring mechanics, luck, endurance, and navigation into every epoch.

Vehicle

Vehicles

Vehicles bring speed, reliability, age, and cargo space. Wear builds over the season, and a breakdown can end a run if you cannot repair.

Co-pilot

Co-pilots

Co-pilots add boosts to key stats like speed, reliability, mechanics, luck, endurance, or navigation.

Clear ownership on Avalanche

Wallet-owned team NFTs, season-locked teams, Rare Parts trading, claimable epoch rewards, and semi-async play on Avalanche C-Chain.

Act

Get your team ready

FAQ

Frequently asked questions